Rage consumes you in battle. You delight in carving through your enemies using powerful weapons and wreaking havoc. You rely on astonishing durability and corded muscle, without reserving to complicated techniques or rigid training. To some barbarians, their unbridled fury is the result of their strong connetion with the wilderness, to others the welling of dark emotions inside them.
ANY, EXCEPT EXOTIC
LIGHT, MEDIUM AND SHIELDS
By Calling your inner reserves of Strength and Ferocity you can now enter into a state of Rage.
Your Strength and Stamina increases.
Your Stamina increases and you gain resistance vs magic damage.
Whenever you are raging, once per combat you may leap high into the air and crash upon your enemy target.
As you advance, your empathy link with nature strengthens. You may become trained in either Nature or Herbalism skill. You may add your STA to the skill roll.
You no longer become exhausted at the end of your rage.
During rage, you become an embodiment of fury and havoc. Your presence dominates the battlefield as your enemies cower in fear from your explosions of primal might.
Whenever you use Rage, you let out a defiant cry that bolsters all allies granting a bonus to their next weapon attack
You gain bonus on all two- handed melee weapon attacks.
In the throes of rage and frenzy you substitute raw aggression for discipline. All your counter attacks are rolled with an advantage.
From now on, whenever you are raging you gain +4 STR and STA, 4 temp HPs (do not add extra HPs from increased STA), advantage on any STR and STA check and immunity to fear, stupefy, daze and stun.